Nidhogg Download

Download Nidhogg for FREE on PC – Released on Jan 13, 2014, Learn how to download and introduce Nidhogg for nothing in this article and make certain to impart this webpage to your companions.

Nidhogg is an outside the box activity game where two players participate in a fencing back-and-forth to acquire a spot in the Nordic existence in the wake of death. Two stick figures fight with blades and clench hands over different areas requiring thought and trying.

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Nidhogg Download System Requirements

Minimum Requirements

  • Memory:512 MB
  • Graphics Card: NVIDIA GeForce 6200
  • CPU: Intel Pentium 4 2.00GHz
  • Nidhogg File Size:200 MB
  • OS: Microsoft® Windows® XP / Vista / 7

Recommended Requirements

  • Memory:1 GB
  • Graphics Card: NVIDIA GeForce 6200
  • Nidhogg CPU: Intel Pentium 4 2.00GHz
  • File Size:200 MB
  • OS: Microsoft® Windows® XP / Vista / 7

Nidhog Download Overview

Nidhogg is the epic honor winning fencing back-and-forth, loaded with effortless trapeze artistry and awkward cuts. IRL hollering and fervor may happen, in this extreme two-player confrontation of relentless fencing and skirmish assaults. Be careful, favorable circumstances in Nidhogg are frequently temporary, as new rivals persistently bring forth in your manner.


Utilize an assortment of fencing moves while outfitted — rushes repels, and even filthy stunts like tossing your blade. On the off chance that sword-less, press forward with punches, clear kicks, plunge kicks, rolls, and divider hops. The battlefield extends in two ways, in spite of the fact that outclassing an adversary just picks up your ground.

Matches aren’t won or lost with a solitary execute, however with a progression of slaughters giving you the option to proceed to run/battle/escape to your own objective zone. Take to the field and battle for your place in Nidhogg, a game which from the beginning takes after a 1980’s show-stopper. Two stock concealing champions use stick-like edges to fence their way to deal with a win, taking ground and moving towards their goal in a to and fro where an end is just an incident.


Nidhogg 2 has improved interactivity and perhaps this is the most concerning issue. In each game just two catches are utilized – one of hop and one of assault – and the directional one, that controls the sort of applied blow – for instance, to press upwards and the catch of assault makes the character toss the weapon that is in hands.

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