My Time At Portia Free Download

My Time At Portia Free Download

My Time At Portia Free Download is a role-playing simulation video game developed by Pathea Games and published by Team17. It was released for Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One in 2019.

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My Time At Portia Free Download System Requirements

Minimum Requirements

  • CPU: Intel i3 Processor
  • CPU SPEED: Info
  • RAM: 6 GB
  • OS: Windows 7+ / 8.1 / 10 64 bit
  • VIDEO CARD: ATI 7770, Nvidia GeForce GTX 660 2GB
  • PIXEL SHADER: 5.0
  • VERTEX SHADER: 5.0
  • FREE DISK SPACE: 6 GB
  • DEDICATED VIDEO RAM: 2048 MB

Recommended Requirements

  • CPU: Intel i7 Processor
  • CPU SPEED: Info
  • RAM: 16 GB
  • OS: Windows 10 64 bit
  • VIDEO CARD: Nvidia GeForce GTX960+
  • PIXEL SHADER: 5.1
  • VERTEX SHADER: 5.1
  • FREE DISK SPACE: 10 GB
  • DEDICATED VIDEO RAM: 2048 MB

My Time At Portia Free Download Overview

My Time At Portia Free Download is a pretending game produced for the Windows working framework. Set in a dystopian time, players being the game by making a studio with their symbol to assemble things for everyone’s benefit of the general public determined to make it as large as could really be expected. Players can connect with non-player characters and assemble materials from the open world, regardless of whether it’s finished by gathering spices, mining ruins, cleaving down trees or more.

With such countless spots to find and investigate around Portia, there’s no limit to the happiness you’ll get from playing. Developed by Chinese studio Pathea Games, and distributed by Team 17, My Time at Portia blends parts of the reenactment type in with pretending games and cultivating. Delivered in 2019, the game is accessible for Microsoft Windows, Nintendo Switch, Playstation 4, Xbox One, Android, and iOS. The game has gotten commonly sure surveys from the business, however, has gotten the “Best Kids and Family Game” Award from Indie Prize China, just as the “Best Games Grand Prize” from China Indie Game honors.

In this dystopian title, people have for some time been living underground, mankind has not many delegates and its progressions have vanished or turn out to be incredibly scant. The game starts as mankind rises out of underneath the earth and intends to modify society. Players are then met at Portia, a beguiling town where the heroes Granpa once had a prosperous homestead and studio.

As you return to your family’s old town you are propelled to reestablish it to its previous greatness, through the capacities you procured underground. My Time at Portia rotates altogether around satisfying agreements, developing harvests, raising creatures, and befriending your amicable neighbors. There are different exercises to keep you engaged here like mining, creating, and revamping Portia. At last, there are various insider facts to be found.

My Time at Portia is an incredible independent 3D game that has a childish, and vivid plan. As its honors demonstrate the game is family and kids agreeable and stands apart for its basic regulators and simple to-explore client interface. There’s a ton to do in Portia, building a studio, running your own ranch, planning your own home, turning into a piece of the local area, investigation, fights, step up, and different exercises. There is no lack of exercises and what should be done, and the game has about seventy hours of the fundamental mission, going right to a hundred and sixty hours of sidequests and additional substance.

Regardless of whether My Time at Portia has innumerable long stretches of content, and exercises the game can become tedious after the initial sixty hours or something like that. Conceded the allure of tasks and smaller than normal games may be more agreeable for youngsters, who presumably will not get exhausted as fast as grown-ups in the wake of rehashing comparative errands for the 100th time. At last, the game can feel like it’s hauling itself along, particularly on occasion where players can’t impact what’s going on, and their solitary decision is to sit and trust that something will change, occur, or for an NPC to really make a few moves.

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