Mirror’s Edge Download PC game for Windows. It is based on a one person army who is capable of some skills to jump off the roof tops.
Mirror’s Edge Download System Requirements
Minimum Requirements
- CPU: Intel Pentium 4 3.0GHz or 100% compatible equivalent
- CPU SPEED: 3 GHz
- RAM: 1 GB
- OS: Microsoft Windows XP SP2/Vista/7
- VIDEO CARD: 256MB memory with Shader Model 3.0 (NVIDIA GeForce 6800 or equivalent, GeForce 7300 is below minimum requirements)
- TOTAL VIDEO RAM: 256 MB
- 3D: Yes
- HARDWARE T&L: Yes
- PIXEL SHADER: 3.0
- VERTEX SHADER: 3.0
Recommended Requirements
- CPU: Intel Core 2 Duo 2GHz or 100% compatible equivalent
- CPU SPEED: 2 GHz
- RAM: 2 GB
- OS: Microsoft Windows XP SP2/Vista/7
- VIDEO CARD: NVIDIA GeForce 8800 or greater, Shader Model 3.0, 512MB memory
- TOTAL VIDEO RAM: 512 MB
- 3D: Yes
- HARDWARE T&L: Yes
- PIXEL SHADER: 3.0
- VERTEX SHADER: 3.0
- DIRECTX VERSION: 9.0c
- SOUND CARD: Yes
Mirror’s Edge Download Overview
Mirror’s Edge Download is a special 3D stage game where you play a free-running dispatch conveying mysterious and touchy messages around the city.The sprinter, Faith, is played according to first individual viewpoint, and each mission is a highlight point venture over the flawlessly planned cityscape. Mirror’s Edge is another sort of 3D game, where speed and planned leaps are fundamental.
This implies you need to play levels over and again, learning the best courses and keeping away from falls. At the point when you’ve rehearsed, it’s a thrilling encounter, however it tends to be baffling to start with.The illustrations are amazing, and the audio effects and soundtrack are incredible. The look and feel of Mirror’s Edge may not be intended for everybody, and the way that you play an unarmed sprinter who doesn’t battle is a surprising encounter for gamers!
The ongoing interaction follows a story including Faith’s sister being outlined for homicide, which sets the sprinter facing the mechanical assembly of the extremist government. The game components up-to-date cut scenes that recount the story and, curiously, they are introduced in an alternate style to the principle part of the game. Regardless of the distinction, both look good.Horror Is something individual. For some BioShock’s syringewielding Little Sisters cause shivers.
To others Dead Space’s assaulting when cut and-diced freaks cause their bile to agitate. In the mean time gamers mature enough to recall SHODAN shiver at the sound of a faltering contralto. Yet, the game that startles me is Mirror’s Edge.Really, this game shouldn’t produce any kind of fear: its City is sanitizingly perfect and blindingly glossy; the ongoing interaction is basically sans gore; and the daze soundtrack can’t cause strain.
However in the event that I play this game for over a moment, my sweat-soaked palms cause my hands to sneak off my regulator, and my heart attempts to hammer out of my ribcage.I can’t utilize a stepladder, not to mention remain on a seat, without convulsing. Incidentally I’ve woken shouting, due to dreams that I’m tumbling off a skyscraper.Yet in Mirror’s Edge I assume the job of Faith, who utilizes parkour to bound across housetops.
Presently because of DICE, I’ve spent the most recent couple of days watching high rise windows fly away with a sense of finality as I slip from an edge, and paying attention to generally very reasonable hints of bones crunching and tissue splattering as Faith strikes concrete.This game plays out my bad dreams before my eyes. More awful – it’s constraining me to partake in my nightmares.Stopping playing ought to be the reasonable thing to do, yet it shows up there’s a positive thing about this experience. I’m generally part of the way through the game, yet presently my palms are unmistakably less damp with sweat, my breathing is less worked, and my shuddering is decreased when I play. So, the more I play Mirror’s Edge, the more my fear is by all accounts blurring.